Combat
Intercept
A mechanic, not a printed keyword. When an enemy uses Move and Attack without attacking at its destination, an adjacent friendly unit can step in to fight. Triggers only after all movement resolves — which means Movement +X units can outrun the intercept window.
If an enemy used Move and Attack without attacking, you can intercept.
Filed under Combat — Keywords and mechanics that change how a fight resolves — strike order, range, and the intercept window.